Commit 9bcdb31
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feat: add actions to set max and min FPS at runtime
This adds two new event actions under the Time category that allow
developers to change the game's maximum and minimum FPS during runtime.
These values are applied directly to the RuntimeGame instance and
affect the rendering loop's frame rate capping behavior.
Note: No validation is currently performed. Negative values or setting
minFPS greater than maxFPS may lead to undefined behavior or visual
issues. Future improvements could include IDE-level validation or
runtime warnings.1 parent f28dc8e commit 9bcdb31
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lines changed- Core/GDCore/Extensions/Builtin
- GDJS
- GDJS/Extensions/Builtin
- Runtime/events-tools
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