Skip to content

Cmake error: Could NOT find D3D12 (missing: D3D12_INCLUDE_DIRS) #6

Description

@alex-leleka

For anyone experiencing a similar issue, you can fix it by providing the SDK_INCLUDES directory path to the cmake command. At the time of writing, the D3D12 SDK is downloaded by running dependencies.bat and stored in the TextureSetNeuralCompressionSample\3rd folder.
cmake .. -DDX12_SDK_VERSION=717 -DBACASABLE_SDK_INCLUDES="..\3rd\include"

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions