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Rook.java
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100 lines (91 loc) · 2.99 KB
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public class Rook implements Piece {
public boolean color;
public boolean hasMoved;
public int x, y;
public Rook(boolean color, Square s) {
this.color = color;
this.x = s.x - 1;
this.y = s.y - 1;
s.occupy(this);
}
public String toString() {
if (color) {
return "Rw";
} else {
return "Rb";
}
}
public boolean getColor() {
return color;
}
// This doesn't work
public int move(Board b, Square s) {
if (s.squareInArray(this.influence(b))) {
return 0;
}
return 1;
}
// Returns the influence of the rook. This doesn't always give legal moves because the rook might be pinned to the king.
public Square[] influence(Board b) {
Square[] returnSquares = new Square[14];
boolean up = true;
boolean down = true;
boolean right = true;
boolean left = true;
int count = 0;
for (int i = 1; i < 8; i++) {
if (y + i < 8 && right) {
if (!b.boardList[x][y+i].isOccupied) {
returnSquares[count] = b.boardList[x][y+i];
count++;
} else {
if (color != b.boardList[x][y+i].occupiedBy.getColor()) {
returnSquares[count] = b.boardList[x][y+i];
count++;
}
right = false;
}
}
if (y - i >= 0 && left) {
if (!b.boardList[x][y-i].isOccupied) {
returnSquares[count] = b.boardList[x][y-i];
count++;
} else {
if (color != b.boardList[x][y-i].occupiedBy.getColor()) {
returnSquares[count] = b.boardList[x][y-i];
count++;
}
left = false;
}
}
if (x - i >= 0 && up) {
if (!b.boardList[x-i][y].isOccupied) {
returnSquares[count] = b.boardList[x-i][y];
count++;
} else {
if (color != b.boardList[x-i][y].occupiedBy.getColor()) {
returnSquares[count] = b.boardList[x-i][y];
count++;
}
up = false;
}
}
if (x + i < 8 && down) {
if (!b.boardList[x+i][y].isOccupied) {
returnSquares[count] = b.boardList[x+i][y];
count++;
} else {
if (color != b.boardList[x+i][y].occupiedBy.getColor()) {
returnSquares[count] = b.boardList[x+i][y];
count++;
}
down = false;
}
}
}
return returnSquares;
}
public Square[] getLegalMoves(Board b) {
return null;
}
}