Bevy version and features
Reproducible on the main branch (64c7bec)
This seems to be a regression from version 0.17.3 (706fdd9)
Relevant system information
SystemInfo { os: "Windows 11 Home", kernel: "26100", cpu: "12th Gen Intel(R) Core(TM) i5-1235U", core_count: "10", memory: "15.8 GiB" }
AdapterInfo { name: "Intel(R) Iris(R) Xe Graphics", vendor: 32902, device: 18088, device_type: IntegratedGpu, driver: "Intel Corporation", driver_info: "101.6737", backend: Vulkan }
What you did
I modified the tilemap chunk example to set tiles on click
https://github.com/andrewhickman/bevy/blob/2a14399c9fa3e84104f1eef1e3aecd4677572d84/examples/2d/tilemap_chunk.rs
What went wrong
On click, the tile is modified, but the rendered tilemap is not updated until the next click (or the next AssetChanged<TilemapChunkMaterial> event
Additional information
Bevy version and features
Reproducible on the main branch (64c7bec)
This seems to be a regression from version 0.17.3 (706fdd9)
Relevant system information
What you did
I modified the tilemap chunk example to set tiles on click
https://github.com/andrewhickman/bevy/blob/2a14399c9fa3e84104f1eef1e3aecd4677572d84/examples/2d/tilemap_chunk.rs
What went wrong
On click, the tile is modified, but the rendered tilemap is not updated until the next click (or the next
AssetChanged<TilemapChunkMaterial>eventAdditional information