diff --git a/projects/add-interactable-objects-to-your-godot-game/add-interactable-objects-to-your-godot-game.mdx b/projects/add-interactable-objects-to-your-godot-game/add-interactable-objects-to-your-godot-game.mdx index 0b16e5e6..8c2ce4fb 100644 --- a/projects/add-interactable-objects-to-your-godot-game/add-interactable-objects-to-your-godot-game.mdx +++ b/projects/add-interactable-objects-to-your-godot-game/add-interactable-objects-to-your-godot-game.mdx @@ -149,8 +149,6 @@ Then make sure that the basic movement script is selected, then press create. Now save it to the scenes folder, and name it "blobGhostPlayer" as it will be easy to follow along when we get to the code section. -With that set up, you can watch [this video](https://www.youtube.com/watch?v=3M3olvGE-EI) to set up a simple character in Godot, you can use the **boyGhostSingle.png** file for the texture. Make sure to save your character into the scenes folder. - Drag your character in like you have been doing for everything else, and bam, we’re done setting up the project. Now let’s move on to adding our interactive feature! ## Collision Shapes