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launchdarkly-server-sdk-2.1.3-0.rockspec
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55 lines (47 loc) · 1.51 KB
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package = "launchdarkly-server-sdk"
rockspec_format = "3.0"
version = "2.1.3-0"
description = {
summary = "LaunchDarkly SDK for server-side applications.",
detailed = [[
The Lua Server-side SDK provides access to LaunchDarkly's feature flag system and is suitable for
server-side application. It is a wrapper around the LaunchDarkly C++ Server-side SDK, making use of its
C API.
]],
license = "Apache-2.0",
homepage = "https://github.com/launchdarkly/lua-server-sdk",
issues_url = "https://github.com/launchdarkly/lua-server-sdk/issues/",
maintainer = "LaunchDarkly <sdks@launchdarkly.com>",
labels = {"launchdarkly", "launchdarkly-sdk", "feature-flags", "feature-toggles"}
}
source = {
url = "git+https://github.com/launchdarkly/lua-server-sdk.git",
tag = "v2.1.3"
}
dependencies = {
"lua >= 5.1, <= 5.4"
}
external_dependencies = {
LD = {
header = "launchdarkly/server_side/bindings/c/sdk.h",
library = "launchdarkly-cpp-server"
},
}
test = {
type = "command",
command = "./scripts/interpreter.sh test.lua"
}
build = {
type = "builtin",
modules = {
["launchdarkly_server_sdk"] = {
sources = { "launchdarkly-server-sdk.c" },
-- Uncomment to compile with debug messages, mainly to help debug parsing configuration/context
-- builders.
-- defines = {"DEBUG=1"},
incdirs = {"$(LD_INCDIR)"},
libdirs = {"$(LD_LIBDIR)"},
libraries = {"launchdarkly-cpp-server"},
}
}
}