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sanke.cpp
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126 lines (119 loc) · 1.8 KB
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#include<bits/stdc++.h>
using namespace std;
bool gameOver;
int width=20,height=20,x,y,fruitX,fruitY,score;
enum eDirection {STOP=0, LEFT, RIGHT, UP, DOWN};
eDirection dir;
int tailX[100],tailY[100],ntail;
void Setup(){
gameOver=false;
dir=STOP;
x=width/2;
y=height/2;
fruitX=rand() %width;
fruitY=rand() % height;
score=0;
}
void Draw(){
system("clear");
int i;
for(i=0;i<width+2;i++)cout<<"#";
cout<<endl;
for(i=0;i<height;i++){
for(int j=0;j<width;j++){
if(!j)
cout<<"#";
if(i==y&&j==x)
cout<<"O";
else if(i==fruitY&&j==fruitX)
cout<<"F";
else{
bool print=false;
for(int k=0;k< ntail;i++){
if(tailX[k]==j&&tailY[k]==i)
cout<<"O";
}
if(!print)
cout<<" ";
}
if(j==width-1)
cout<<"#";
}
cout<<endl;
}
for(i=0;i<width+2;i++)cout<<"#";
cout<<endl;
}
void Input(){
char s;
if(cin>>s){
switch(s){
case 'a':
dir=LEFT;
break;
case 'd':
dir=DOWN;
break;
case 's':
dir=RIGHT;
break;
case 'w':
dir=UP;
break;
case 'x':
gameOver=true;
break;
}
}
}
void Logic(){
int preX=tailX[0],preY=tailY[0];
int prev2X,prev2Y;
tailY[0]=y;
tailX[0]=x;
for(int i=1;i<ntail;i++){
prev2X=tailX[i];
prev2Y=tailY[i];
tailX[i]=preX;
tailY[i]=preY;
preX=prev2X;
preY=prev2Y;
cout<<"0";
}
switch(dir){
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
case 'UP':
y++;
break;
case DOWN:
y--;
break;
default:
break;
}
if(x>width||x<0||y>height||y<0)gameOver=true;
for(int i=0;i<ntail;i++){
if(tailX[i]==x&&tailY[i]==y)
gameOver=true;
}
if(x==fruitX&&y==fruitY){
score+=10;
fruitX=rand() %width;
fruitY=rand() % height;
ntail++;
}
}
int main(){
while(!gameOver){
Draw();
Input();
Logic();
}
cout<<"your score is "<<score<<endl;
return 0;
}