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This repository was archived by the owner on Mar 30, 2019. It is now read-only.
As we all know the old SharpDX.Toolkit is abandoned as of 3.0.0.
It turns out there is a well-maintained and up-to-date XNA-like C++ toolkit maintained by some people at Microsoft: https://github.com/Microsoft/DirectXTK
My application ( http://holofunk.com ) currently uses SharpDX 2.6.3 and the SharpDX Toolkit, and does not run on Windows 10 (due to needing an obsolete DirectX version). The simplest way to proceed, it seems to me, is to port the SpriteBatch and SpriteFont classes from DirectXTK to SharpDX.
If I did this, would anyone be interested in a pull request?