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Add VS2026 build files
1 parent 30426c2 commit 251ebc6

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build/wxsqlite3_vc18.slnx

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<Solution Description="Visual Studio slnx file generated by Premake" Version="1.4">
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<Configurations>
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<BuildType Name="Debug" />
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<BuildType Name="Debug_DLL" />
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<BuildType Name="Debug_wxDLL" />
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<BuildType Name="Release" />
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<BuildType Name="Release_DLL" />
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<BuildType Name="Release_wxDLL" />
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<Platform Name="Win32" />
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<Platform Name="x64" />
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</Configurations>
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<Project Path="wxsqlite3_vc18_minimal.vcxproj" Id="6C1D3BC7-D8FC-B962-E114-45394D7320C4">
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</Project>
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<Project Path="wxsqlite3_vc18_treeview.vcxproj" Id="3001F6C3-1CCE-50CF-45E7-3E773113865D">
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</Project>
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<Project Path="wxsqlite3_vc18_wxsqlite3.vcxproj" Id="39FAAE7A-A564-63F1-EEA2-14975A4C4146">
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</Project>
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</Solution>

build/wxsqlite3_vc18_minimal.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\samples\minimal.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\samples\minimal.rc">
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<Filter>Source Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_lib</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_lib</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_lib</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_lib</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_wxDLL|Win32'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_wxDLL|x64'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_wxDLL|Win32'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_wxDLL|x64'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|Win32'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_DLL|x64'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_DLL|Win32'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_DLL|x64'">
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<LocalDebuggerWorkingDirectory>..\samples</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<LocalDebuggerEnvironment>PATH=$(ProjectDir)..\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll;$(wxRootDir)\lib\$(wxCompilerPrefix)$(wxArchSuffix)_dll</LocalDebuggerEnvironment>
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</PropertyGroup>
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</Project>

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