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Mouse coordinates issues with boot and window change
InputInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterStatus: Open.#3664 In EasyRPG/Player;Maniac: Control String Variables - Exporting a file with a non-txt extension requires the EasyRPG flag, but reading a non-txt file does not need it
UXFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designStatus: Open.#3663 In EasyRPG/Player;- Status: Open.#3662 In EasyRPG/Player;
Using the window interface B or C for a 2000 battle can cause softlocks when displaying some messages
EasyRPGNew functionality exclusive to EasyRPG PlayerNew functionality exclusive to EasyRPG PlayerStatus: Open.#3661 In EasyRPG/Player;Issues with the command Set Interpreter Flag
EasyRPGNew functionality exclusive to EasyRPG PlayerNew functionality exclusive to EasyRPG PlayerStatus: Open.#3659 In EasyRPG/Player;Issues with the command Process JSON
EasyRPGNew functionality exclusive to EasyRPG PlayerNew functionality exclusive to EasyRPG PlayerUXFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designStatus: Open.#3657 In EasyRPG/Player;Cannot find some files when playing game with Japanese encoding from zip
HeuristicsAll detection related: encoding, version, etc.All detection related: encoding, version, etc.Status: Open.#3655 In EasyRPG/Player;- Status: Open.#3650 In EasyRPG/Player;
Database parameter <easyrpg_immune_states> cannot immune to states with a lower ID, and causes a crash upon battle game over if Death is immuned to itself
EasyRPGNew functionality exclusive to EasyRPG PlayerNew functionality exclusive to EasyRPG PlayerStatus: Open.#3647 In EasyRPG/Player;Database parameter <easyrpg_max_enemy_hp> does not seem to actively cap enemy's HP
EasyRPGNew functionality exclusive to EasyRPG PlayerNew functionality exclusive to EasyRPG PlayerStatus: Open.#3646 In EasyRPG/Player;