Fix for AMD GPUs visual bugs with last drivers#549
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Carnesito wants to merge 1 commit intoFiniteReality:20.1/forgefrom
Open
Fix for AMD GPUs visual bugs with last drivers#549Carnesito wants to merge 1 commit intoFiniteReality:20.1/forgefrom
Carnesito wants to merge 1 commit intoFiniteReality:20.1/forgefrom
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This pull request addresses severe visual rendering issues (such as invisible chunks and mesh corruption) that occur on AMD GPUs (e.g., RX 6600) when using Embeddium.


The root cause of these issues appears to be aggressive driver-level optimizations triggered by AMD's Windows drivers, which end up interfering with Embeddium's rendering pipeline.
Solution
This patch introduces a workaround by bypassing the problematic driver behavior. It accomplishes this by manipulating Windows API calls (
Kernel32) to temporarily spoof the command line arguments. This successfully prevents the AMD driver from incorrectly applying its invasive optimizations to the game's rendering context.Impact