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Pull requests: KhronosGroup/Vulkan-Tutorial
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Fix duplicate device-extension docs and Frames-in-flight vector gaps
#493
opened Aug 21, 2026 by
gpx1000
Contributor
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2
Replace proj[1][1] *= -1 with a negative-height viewport
#492
opened Aug 21, 2026 by
gpx1000
Contributor
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Clarify that LAB_TASK_LEVEL only gates C++ setup, not shader behavior
#491
opened Aug 21, 2026 by
gpx1000
Contributor
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Document the single-time command buffer change in Generating Mipmaps
#490
opened Aug 21, 2026 by
gpx1000
Contributor
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Search for an installed KTX on Linux before fetching from source
#489
opened Aug 21, 2026 by
gpx1000
Contributor
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Update .clang-format to fix deeply nested lambda formatting
#488
opened Aug 21, 2026 by
gpx1000
Contributor
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Clarify the currentExtent sentinel check in chooseSwapExtent
#487
opened Aug 21, 2026 by
gpx1000
Contributor
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Clarify the rendergraph section's relationship to the Simple Engine code
#486
opened Aug 21, 2026 by
gpx1000
Contributor
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Document the per-GameObject cleanup() function in Rendering multiple objects
#485
opened Aug 21, 2026 by
gpx1000
Contributor
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Fix mirrored glTF model rendering in the glTF/KTX2 chapter
#484
opened Aug 21, 2026 by
gpx1000
Contributor
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Fix swapped semaphore/stage-mask pairing in the compute chapter
#483
opened Aug 21, 2026 by
gpx1000
Contributor
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Fix duplicated code, clarify deadlock fix, and fix a real close-while-minimized hang
#482
opened Aug 21, 2026 by
gpx1000
Contributor
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Note the Wayland window-visibility difference in Base code
#481
opened Aug 21, 2026 by
gpx1000
Contributor
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Fix parameter naming mismatch and add the filtered debugCallback example
#480
opened Aug 21, 2026 by
gpx1000
Contributor
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Link the Multisampling chapter's "next steps" list to real chapters
#479
opened Aug 21, 2026 by
gpx1000
Contributor
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Explain the IntelliSense/C++20-module preprocessor block in Base code
#478
opened Aug 21, 2026 by
gpx1000
Contributor
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Clarify eErrorLayerNotPresent wording in validation layers chapter
#476
opened Aug 21, 2026 by
gpx1000
Contributor
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Check presentation support in isDeviceSuitable
#474
opened Aug 20, 2026 by
gpx1000
Contributor
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Explain why renderFinishedSemaphores is sized per swapchain image
#473
opened Aug 20, 2026 by
gpx1000
Contributor
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Add missing fragment shader revert note before Loading Models
#472
opened Aug 20, 2026 by
gpx1000
Contributor
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Fix confusing swap chain image count calculation
#471
opened Aug 20, 2026 by
gpx1000
Contributor
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Exclude pipeline diagram from dark-mode SVG inversion
#470
opened Aug 20, 2026 by
gpx1000
Contributor
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Fix SV_Target case mismatch and stale prose in shader modules chapter
#469
opened Aug 20, 2026 by
gpx1000
Contributor
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Fix reversed execution order in RenderGraph doc
#468
opened Aug 20, 2026 by
gpx1000
Contributor
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