I make software projects ranging from game engines and AI applications to command-line tools, automation systems, and experimental software.
Most of my work is built with Python and JavaScript, usually involving custom systems, weird architecture decisions, or projects that somehow became much larger than originally planned.
Currently focused on:
- AI tooling
- Game engine development
- Developer tools
- Real-time systems
- Experimental software
- Large-scale personal projects
A custom game engine and editor system focused on modularity, scripting, rendering, and rapid development workflows.
A Python-based voice-enabled chatbot that combines speech recognition, text-to-speech, and AI conversation capabilities using Ollama as the LLM backend.
An AI-powered command-line interface that bridges natural language and shell execution.
- Python
- JavaScript
- HTML / CSS
- Shell
- C++
- Tcl
- Git
- VS Code
- Flask
- Docker
- Ren'Py
- Engines
- Editors
- AI systems
- Automation tools
- Web apps
- Command-line tools
- Infrastructure
- Systems that probably should have stayed small projects
Always building something.
Usually rewriting it halfway through.





