Add support for Grip of Kulemak's Abyssal Wasting - #2455
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vaisest
marked this pull request as ready for review
August 29, 2026 15:38
LocalIdentity
approved these changes
Aug 29, 2026
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Description of the problem being solved:
This implements support for Abyssal Wasting for the Grip of Kulemak unique ring. This is done by parsing
AbyssalWastingImpliesConditionandAbyssalWastingAlsoGrantsLIST mods, which are then applied in calcPerform so that they can be scaled by Abyssal Wasting magnitude from multiple rings.This should include most of the things that PoB can calc on this ring. There are still a bunch of other unsupported mods. The abyssal wasting itself was not calculated as it didn't seem like enemy regeneration is calculated.
The power is doubled was not added, because power didn't seem to be properly implemented yet.
Based on #2454
Steps taken to verify a working solution:
Link to a build that showcases this PR:
Infinity gauntlet ring with every mod: https://poe.ninja/poe2/pob/27ab2
After screenshot: