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1 change: 1 addition & 0 deletions descriptions/SDK.UnityNetcodeEntities.md
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[**The Netcode for Entities package**](https://docs.unity3d.com/Packages/com.unity.netcode@latest) provides a server-authoritative networking solution for Unity's Entity Component System (ECS), enabling high-performance multiplayer games with a data-oriented approach.
1 change: 1 addition & 0 deletions rules.ini
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Expand Up @@ -381,6 +381,7 @@ UnityHDRP = (?:^|/)Unity\.RenderPipelines\.HighDefinition\.(?:Config\.Runtime|Ru
UnityHybridRenderer = (?:^|/)Unity\.Rendering\.Hybrid\.dll$
UnityIL2CPP = (?:^|/)il2cpp_data/Metadata/global-metadata\.dat$
UnityMultiplayerServices = (?:^|/)Unity\.Services\.Multiplay(?:er)?\.dll$
UnityNetcodeEntities = (?:^|/)Unity\.NetCode\.dll$
UnityURP = (?:^|/)Unity\.RenderPipelines\.Universal\.Runtime\.dll$
V8 = (?:^|/)v8\.dll$
Vivox[] = (?:^|/)ortp\.dll$
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9 changes: 9 additions & 0 deletions tests/types/SDK.UnityNetcodeEntities.txt
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/Unity.NetCode.dll
Unity.NetCode.dll
game_Data/Managed/Unity.NetCode.dll
build/output/Unity.NetCode.dll
folder/NetCode/Unity.NetCode.dll
libs/Unity.NetCode.dll
path/To/File/Unity.NetCode.dll
Battlecruisers_Data/Managed/Unity.NetCode.dll
multiplayer/Unity.NetCode.dll
4 changes: 4 additions & 0 deletions tests/types/_NonMatchingTests.txt
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Expand Up @@ -302,6 +302,10 @@ lwjgl.ja
lwjgl_dll
lwjgl_jar
lwjgl64_dll
Unity_NetCode_dll
Unity.NetCode.dl
notUnity.NetCode.dll
Unity.NetCode.dllwhoops
wjgl.dll
wjgl.jar
lwjgl6.dll
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