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Pull requests: ValveSoftware/source-sdk-2013
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[All] Fold
env_texturetoggle inputs into CBaseEntity
#1740
opened Jan 3, 2026 by
SirYodaJedi
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[TF2] check for collision before breaking penetrating huntsman arrows
#1737
opened Jan 2, 2026 by
MasterOfRespawn
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[TF2] Update tf_bots to support newer flag types
#1736
opened Jan 2, 2026 by
MasterOfRespawn
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[TF2] Check for MVM instead of Upgrades in mvm logic
#1735
opened Jan 2, 2026 by
MasterOfRespawn
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[TF2] Fix a crash with the Reflect power-up vs the Reflect power-up
#1734
opened Jan 2, 2026 by
mtxfellen
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[TF2] Fix deflected grenades dealing 85-170 self damage to Pyro
#1733
opened Jan 1, 2026 by
num-get
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Fix Wrap Assassin's bauble bouncing off from brush entities
#1732
opened Dec 31, 2025 by
Ashetf2
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all games: Use cl_interp_npcs for non-player NextBot interpolation
#1730
opened Dec 30, 2025 by
copperpixel
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Fix speed boost (Concheror, DA) prediction error when changing weapons
#1729
opened Dec 29, 2025 by
Ashetf2
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[HL2 Episodic] Improve func_tank compatibility with older maps
#1726
opened Dec 29, 2025 by
Bitl
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[TF2] Fix Manmelter, Scorch Shot and Detonator projectiles reverting back to default flare projectile when deflected
#1724
opened Dec 28, 2025 by
num-get
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[TF2] Fixed Beach Ball going Invisible when shot at
#1721
opened Dec 26, 2025 by
JoeyCheerio
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Check if player is alive before showing VM effects
#1716
opened Dec 19, 2025 by
RGBACatlord
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[TF2] Fix heal target marker disappearing while using Ubercharge
#1713
opened Dec 17, 2025 by
Squid-Eevee
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Add IsInDownloadables and AddToDownloadables to VScript
#1706
opened Dec 14, 2025 by
Hex4dec
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[TF2] Fix the 3d model in the hud using the incorrect animations while holding the passtime ball
#1703
opened Dec 12, 2025 by
gidi30
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