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3 changes: 3 additions & 0 deletions scenes/globals/scene_switcher/scene_switcher.gd
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,9 @@ func _restore_from_hash() -> void:
GameState.clear()
GameState.guess_quest(path)
GameState.set_challenge_start_scene(path)
for ability: Enums.PlayerAbilities in GameState.DEBUG_PLAYER_ABILITIES:
GameState.set_ability(ability, true)
# TODO: this duplicates code in GameState._ready, find a way to consolidate.

# In theory, we might like to avoid switching scene if the specified
# scene is the default scene. In practice, that will not happen, and
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