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Prefer orchestrate command#44

Merged
frostebite merged 3 commits intomainfrom
feat/remote-run-command
May 6, 2026
Merged

Prefer orchestrate command#44
frostebite merged 3 commits intomainfrom
feat/remote-run-command

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@frostebite frostebite commented May 6, 2026

Summary

  • adds game-ci orchestrate as the preferred provider-backed job command
  • keeps game-ci remote run and game-ci remote build as hidden backwards-compatible aliases
  • renames the Unity provider-backed command implementation to orchestrate terminology
  • updates README/help wording so provider jobs are not framed as build-only

Tests

  • bun test
  • bun run build

@frostebite frostebite requested a review from webbertakken May 6, 2026 15:09
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coderabbitai Bot commented May 6, 2026

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ℹ️ Review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: 87282532-d178-49f6-8225-5bbff8098af9

📥 Commits

Reviewing files that changed from the base of the PR and between 857dac1 and 7f2dd30.

📒 Files selected for processing (11)
  • README.md
  • package.json
  • src/cli-commands.ts
  • src/cli.test.ts
  • src/command-options/remote-options.ts
  • src/command/orchestrate/unity-orchestrate-command.ts
  • src/plugin/builtin/unity-plugin.ts
  • src/plugin/cli-protocol-plugin.ts
  • src/plugin/plugin-interface.ts
  • test-projects/godot-minimal/project.godot
  • test-projects/godot-minimal/scenes/Main.tscn
📝 Walkthrough

Walkthrough

The PR updates GameCI CLI terminology from "remote build" to "remote run," aligning with a new orchestrator-plugin workflow pattern. The class UnityRemoteBuildCommand is renamed to UnityRemoteRunCommand, CLI wiring is restructured to offer run as the primary command with build as a legacy alias, and documentation is updated throughout to reflect this shift.

Changes

Remote Run Terminology and Wiring Transition

Layer / File(s) Summary
Class & Command Definitions
src/command/remote/unity-remote-run-command.ts
UnityRemoteBuildCommand is renamed to UnityRemoteRunCommand; log messages and docblocks updated from "remote build" to "remote job" terminology.
CLI Command Structure
src/cli-commands.ts
Remote command description updated to "Run provider-backed jobs outside the local process"; new run subcommand added with build as a backwards-compatible alias.
Option Documentation
src/command-options/remote-options.ts
Header and providerStrategy description updated from "remote build" to "remote provider" and "remote jobs" terminology.
Plugin Wiring
src/plugin/builtin/unity-plugin.ts, src/plugin/cli-protocol-plugin.ts, src/plugin/plugin-interface.ts
Unity plugin updated to wire UnityRemoteRunCommand for both run and build subcommands; plugin interface and protocol documentation reflect new "remote run" terminology.
Tests & Configuration
src/cli.test.ts, package.json
Tests added for remote run command selection and remote build alias; package description updated to "automation for game engines."
User-Facing Documentation
README.md
Introductory branding updated from "Build automation" to "Automation for game engines"; usage examples and orchestrator-plugin invocations updated to use remote run instead of orchestrate; new AWS provider example added under External plugins section.

Estimated code review effort

🎯 3 (Moderate) | ⏱️ ~20 minutes

Poem

🐰 The remote build's now a run, hooray!
Orchestrator plugins light the way,
Terminology dances from cloud to sky,
Build aliases wave as they flutter by. 🚀

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 inconclusive)

Check name Status Explanation Resolution
Description check ❓ Inconclusive The PR description covers the main changes and test commands, but doesn't fully follow the template structure with explicit 'Changes' section or completed 'Readme' and 'Tests' checklist items. Consider restructuring the description to match the template with a 'Changes' bulleted list and completing the checklist items to indicate what was updated.
✅ Passed checks (4 passed)
Check name Status Explanation
Title check ✅ Passed The title 'Prefer remote run command' accurately summarizes the main change—introducing remote run as the preferred command while maintaining backward compatibility with remote build.
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.

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✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch feat/remote-run-command

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@frostebite frostebite changed the title Prefer remote run command Prefer orchestrate command May 6, 2026
@frostebite frostebite requested review from webbertakken and removed request for webbertakken May 6, 2026 18:11
@frostebite frostebite force-pushed the feat/remote-run-command branch from f86febe to 7f2dd30 Compare May 6, 2026 18:41
@frostebite frostebite merged commit c3b7da2 into main May 6, 2026
13 checks passed
@frostebite frostebite deleted the feat/remote-run-command branch May 6, 2026 18:48
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