full time critical thinker, part time lean mean killing machine.
I like to solve problems by building reliable systems. And I like game development.
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Days-Gone-Clone
Days-Gone-Clone PublicCreating a Days Gone Clone, 3rd person, simple, not AAA, but good playable game, with grenades, Molotov's, multiple guns etc. a drivable cars as well to escape, buildings to hide and to shoot from …
TypeScript
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Days-Gone-Godot
Days-Gone-Godot PublicCreating a Days Gone colne with Godot and Claude Code.
GDScript
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crosstalk
crosstalk PublicCreating a way to make AI agents from different providers with different harnesses code and speak together, just like an real team of developers who are building the same project.
TypeScript
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