Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
9 changes: 8 additions & 1 deletion doc/programming_guide/text.rst
Original file line number Diff line number Diff line change
Expand Up @@ -196,7 +196,14 @@ file name:
text = arcade.Text("Hello", 10, 10, font_name="My Font")

The name is set inside the font file. Your operating system's font
viewer shows it.
viewer shows it, though some add the style, such as
``"Grand Hotel, Regular"`` for a font named ``"Grand Hotel"``. If you're
not sure of the name, use the file's path as ``font_name`` instead.

Many free fonts, such as most on `Google Fonts <https://fonts.google.com/>`_,
use the SIL Open Font License, which lets you ship them with your game.
Include the font's license file with it. For more about fonts, see pyglet's
:doc:`text guide <pyglet:programming_guide/text>`.

Fonts that come with Arcade
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Expand Down
Loading