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feat: std.typeOf #2529
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feat: std.typeOf #2529
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,68 @@ | ||
| import type { AnyData } from '../data/dataTypes.ts'; | ||
| import { isWgslData } from '../data/wgslTypes.ts'; | ||
| import { setName } from '../shared/meta.ts'; | ||
| import { $gpuCallable, $internal } from '../shared/symbols.ts'; | ||
| import { coerceToSnippet } from '../tgsl/generationHelpers.ts'; | ||
| import type { GPUCallable } from '../types.ts'; | ||
|
|
||
| interface TypeOf extends GPUCallable { | ||
| (arg: unknown): AnyData | undefined; | ||
| } | ||
|
|
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| /** | ||
| * Returns the type of an expression, the one it will have during shader execution. That information can | ||
|
iwoplaza marked this conversation as resolved.
|
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| * be used to introspect or specialize the shader. It will return `undefined` if the expression cannot | ||
| * be represented in shader code, or if the type is unknown at the point where the query is made. | ||
| * | ||
| * The returned value is only known at shader-generation time and has no WGSL representation, so it | ||
| * cannot be stored in a variable (e.g. `const t = std.typeOf(a)` throws). Consume it immediately, | ||
| * e.g. by comparing it (`std.typeOf(a) === d.f32`) or passing it to a comptime function. | ||
| * | ||
| * @example | ||
| * function double(value: number) { | ||
| * 'use gpu'; | ||
| * if (std.typeOf(value) === d.f32) { | ||
| * return value * 2; | ||
| * } | ||
| * return value << 1; | ||
| * } | ||
| * | ||
| * function main() { | ||
| * 'use gpu'; | ||
| * double(1.5); // generates double(f32), which multiplies by 2 | ||
| * double(1); // generates double(i32), which shifts left by 1 | ||
| * } | ||
| */ | ||
| export const typeOf = ((): TypeOf => { | ||
| const impl = (() => { | ||
| // Deducing the WGSL type of a value at comptime is near-impossible with | ||
| // the current comptime type flowing. We can lift this restriction once it | ||
| // becomes more capable. | ||
| throw new Error( | ||
| 'std.typeOf() cannot be called in JS, it can only be used in the GPU context. You can use std.isBeingTranspiled() to branch off and provide a fallback.', | ||
| ); | ||
| }) as unknown as TypeOf; | ||
|
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| setName(impl, 'typeOf'); | ||
| impl.toString = () => 'typeOf'; | ||
|
iwoplaza marked this conversation as resolved.
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| impl[$gpuCallable] = { | ||
| call(_ctx, args) { | ||
| const [arg] = args; | ||
| if (!arg || args.length > 1) { | ||
| throw new Error(`std.typeOf() expects exactly one argument, got ${args.length}`); | ||
| } | ||
| const type = arg.dataType; | ||
| // Only public data types are exposed. Unknown types and internal types | ||
| // (e.g. AutoStruct, EntryInputRouter) must not leak to the user. | ||
| if (!isWgslData(type)) { | ||
| return coerceToSnippet(undefined); | ||
| } | ||
|
|
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| return coerceToSnippet(type); | ||
| }, | ||
| }; | ||
| // Mark as internal | ||
| Object.defineProperty(impl, $internal, { value: true }); | ||
|
|
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| return impl; | ||
| })(); | ||
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