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Base Metals 3.0.1.115021
- Bring Base Metals to Minecraft 1.15.2 and Forge 31.2.57.
- Update ore overlays, metal bars, doors, trapdoors and molten fluids for
Minecraft 1.15's rendering changes. - Keep bows firing arrows and crossbows firing bolts, including the free iron
bolt used when firing without ammunition in Creative mode. - Keep material arrows and bolts visible in flight and when stuck in a target.
- Keep the 1.14 recipes, equipment effects, configuration screens, smith trades and village loot.
- Preserve Kiri's ore overlays and their resource-pack-aware vanilla backgrounds.
- Support upgrades from Cyano and MMD 1.10, MMD 1.12, and the 1.13 and 1.14
ports, keeping existing blocks, items, equipment and saved data. - Keep ForgeGradle 7 and Java 8 game compatibility. Builds and IDE launches
keep test code separate from the mod. - Use the published OreSpawn 4.1.0.115021 release for ore placement. The eleven
ore rules and their defaults are unchanged.
Base Metals 3.0.1.114041
- Bring the finished 1.13.2 port to Minecraft 1.14.4 and Forge 28.2.26.
- Keep existing blocks, items, recipes, save identities, High/Low Fantasy
settings and material-based recipe discovery. - Fix a crossbow crash when firing without bolts in Creative mode. Crossbows
use an iron bolt for the free shot instead of Minecraft's arrow fallback. - Use native 1.14 configuration widgets and Forge's Mods-list Config button.
OreSpawn's cog opens the same screen. - Use Forge's fluid textures and colours without the old renderer patch.
- Move smith trades to Armorer, Toolsmith and Weaponsmith, with normal
restocking and profession experience. Add the old blacksmith loot to each
profession's village chest. - Generate block loot tables for 1.14, including doors, slabs and worn anvils.
- Keep legacy-world migration and custom-anvil handling, while removing the
obsolete Forge 1.13 leaves patch. - Let 1.13 saves load without Forge stopping on the retired vanilla villager
registry. Villagers and their existing trades remain for Minecraft to convert. - Preserve the old vanilla sign and dye registry names when upgrading a world.
- Keep Kiri's ore overlays, vanilla host textures and automatic model updates.
- Build against the published OreSpawn 4.1.0.114041 release. The eleven ore
rules and their defaults are unchanged. - Split the longer build checks into focused scripts and retain ForgeGradle 7,
reproducible archives, checked dependencies and isolated test launches. - Keep translated text intact when building jars on Windows as well as Linux.
Base Metals 3.0.1.113021
- Add the configuration screen to Forge's Mods list and OreSpawn's cog, with
translated labels and help in all 18 language files. - Enable the Mods-list Config button when Base Metals is selected. Forge 1.13
leaves it disabled even when a configuration screen is registered. - Rewrite settings help and equipment tooltips in plain language. Clarify
armour bonuses and Starsteel self-repair, and correct the Pewter, Aquarium
and Steel advancement hints. - Bring High Fantasy and Low Fantasy modes forward from 1.12. Old configs
default to High Fantasy; existing items, saved equipment and ore generation
stay unchanged. Low Fantasy restricts crafting, plate repairs, shield
upgrades, new villager trades and chest loot to the allowed items. - Check the client and server's content modes during login, with a clear
message when they differ. Mode changes take effect after a restart and
apply to the installation, not individual worlds. - Restore earned recipe-book unlocks when returning from Low Fantasy to High
Fantasy, without resetting advancement progress. - Restore 1.12 recipe discovery: one ingot reveals a metal's crafting recipes,
without first making rods or plates. Vanilla materials use their usual
gems, coal, charcoal, redstone, stone or logs. Low Fantasy still hides
restricted recipes, and existing recipe-book progress is kept. - Add support for Kiri's ore overlays on vanilla host textures, including
resource pack replacements. Ores keep their original texture when no overlay
is available. - Update ore model JSONs automatically during builds and Eclipse Gradle refreshes.
- Fix Gradle game launches so Forge prepares the assets and native libraries.
Allow newer Java 8 updates for development while keeping release builds pinned. - Bring the 1.18.2 port to Minecraft 1.13.2 and Forge 25.0.223, running on Java 8.
- Keep the historical blocks, items, recipes, fluids, loot, trades and
advancements without requiring MMDLib or Additional Loot Tables. - Use the published OreSpawn 4.1.0.113021 release for all ore placement.
All eleven historical rules remain enabled, including Base Metals copper. - Support upgrades from Cyano and MMD Base Metals worlds made in Minecraft
1.10.2 and 1.12.2. Preserve old block states, equipment and fluid buckets,
including chunks whose only Base Metals content is inside containers. - Give all 36 molten-fluid buckets working models and material colours.
- Use ForgeGradle 7.0.34 and Gradle 9.6.1, with checked dependency downloads,
reproducible release jars and separate test and Eclipse launch classpaths.
Fixes carried forward from the 1.12 release
- Metal nuggets and powders no longer burn as furnace fuel. Coal and charcoal
keep their normal fuel values (#473). - Diamond, Emerald, Gold and Quartz doors use six ingredients, so their recipes
no longer collide with trapdoors (#474). - Steel rail crafting produces 16 rails. Bows and crossbows now combine their
material's attack damage with the ammunition material before adding Power (#467). - Plate repairs preserve the original item's name, enchantments and other NBT,
and reject incomplete recipes and extra ingredients. They stay out of the
recipe book. - Crafting recipes unlock when you find the material or matching ingredients,
including ingredients from Forge tags. Recipe-book groups are specific to
the resulting item. - Nine Obsidian nuggets produce an ingot, not a block. Obsidian blocks use nine
ingots, with a pattern distinct from bars and doors. Vanilla Bits swords and
bolts no longer cost less material than their recycling recipes return.